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Linear Motion
The animator functions used so far in
the tutorial have all produced linear motion because they are linear
functions of the form Ax + B, created by shifting
& scaling. It is the simplest type of function and the most
frequently used.
Other than moving an object in a straight line, linear
animator functions are good for fading in and out using blendlevel,
turning volume up and down smoothly, morphing color
values, etc. Linear animator functions move a property or variable from
a start value to an end value at a constant rate (the
constant rate can be tweaked by biasing).
For examples of linear animator functions
see any of these demos:
Shifting & Scaling Numbers
Standardizing the Parameter
Driving the Parameter
Biasing the Parameter
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